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my_teams
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#include <netinet/in.h>#include <sys/queue.h>#include <stdbool.h>

Go to the source code of this file.
Classes | |
| struct | p_network_data_s |
| Represents network data including socket file descriptor and server address. More... | |
| struct | p_packet_s |
| Represents a packet with type and data. More... | |
| struct | p_payload_s |
| Represents a payload containing packet, network data, and actual data. More... | |
| struct | p_client_s |
| Represents a client with socket file descriptor and network data. More... | |
| struct | p_server_s |
| Represents a server with network data, file descriptor set, and list of clients. More... | |
Macros | |
| #define | DATA_SIZE 4096 |
Typedefs | |
| typedef struct p_network_data_s | p_network_data_t |
| typedef struct p_packet_s | p_packet_t |
| typedef struct p_payload_s | p_payload_t |
| typedef struct p_client_s | p_client_t |
| typedef struct p_server_s | p_server_t |
Functions | |
| p_client_t * | p_client_create (const char *ip, int port) |
| Create a client with given IP and port. More... | |
| p_payload_t * | p_client_listen (p_client_t *client) |
| Listen for incoming packets on the client. More... | |
| bool | p_client_send_packet (const p_client_t *client, uint16_t type, const void *data, int size) |
| Send a packet from the client. More... | |
| p_server_t * | p_server_create (int port) |
| Create a server with given port. More... | |
| p_payload_t * | p_server_listen (p_server_t *server) |
| Listen for incoming packets on the server. More... | |
| bool | p_server_send_packet (const p_packet_t *packet, int client_fd, p_server_t *server) |
| Send a packet from the server to a specific client. More... | |
| bool | p_server_send_packet_type (uint16_t type, int client_fd, p_server_t *server) |
| Send a packet from the server to a specific client. More... | |
| p_payload_t * | p_create_payload (uint16_t packet_type, const void *payload_data) |
| Create a payload with given packet type, data, and size. More... | |
| bool | new_client (p_server_t *server) |
| Create a new client on the server. More... | |
| bool | select_server (p_server_t *server) |
| Select the server for incoming packets. More... | |
| bool | server_bind (p_server_t *server) |
| Bind the server to the given port. More... | |
| bool | server_listen (p_server_t *server) |
| Listen for incoming connections on the server. More... | |
| bool | server_setsockopt (p_server_t *server) |
| Set socket options for the server. More... | |
| p_server_t * | server_socket (int port) |
| Create a socket for the server. More... | |
| p_client_t * | get_client (int fd, const p_server_t *server) |
| Get the client with the given file descriptor. More... | |
| void | p_server_close (p_server_t *server) |
| Close the server. More... | |
| bool | p_server_is_open (void) |
| Check if the server is open. More... | |
| void | p_client_close (p_client_t *client) |
| Close the client. More... | |
| #define DATA_SIZE 4096 |
| typedef struct p_client_s p_client_t |
| typedef struct p_network_data_s p_network_data_t |
| typedef struct p_packet_s p_packet_t |
| typedef struct p_payload_s p_payload_t |
| typedef struct p_server_s p_server_t |
| p_client_t* get_client | ( | int | fd, |
| const p_server_t * | server | ||
| ) |
Get the client with the given file descriptor.
| fd | File descriptor of the client. |
| server | Pointer to the server. |

| bool new_client | ( | p_server_t * | server | ) |
Create a new client on the server.
| server | Pointer to the server. |

| void p_client_close | ( | p_client_t * | client | ) |
Close the client.
| client | Pointer to the client. |

| p_client_t* p_client_create | ( | const char * | ip, |
| int | port | ||
| ) |
Create a client with given IP and port.
| ip | IP address of the server. |
| port | Port number of the server. |

| p_payload_t* p_client_listen | ( | p_client_t * | client | ) |
Listen for incoming packets on the client.
| client | Pointer to the client. |

| bool p_client_send_packet | ( | const p_client_t * | client, |
| uint16_t | type, | ||
| const void * | data, | ||
| int | size | ||
| ) |
Send a packet from the client.
| client | Pointer to the client. |
| type | Type of the packet. |
| data | Data to be included in the packet. |
| size | Size of the data. |

| p_payload_t* p_create_payload | ( | uint16_t | packet_type, |
| const void * | payload_data | ||
| ) |
Create a payload with given packet type, data, and size.
| packet_type | Type of the packet. |
| payload_data | Data to be included in the payload. |
| void p_server_close | ( | p_server_t * | server | ) |
Close the server.
| server | Pointer to the server. |

| p_server_t* p_server_create | ( | int | port | ) |
Create a server with given port.
| port | Port number to bind the server. |

| bool p_server_is_open | ( | void | ) |
Check if the server is open.
| p_payload_t* p_server_listen | ( | p_server_t * | server | ) |
Listen for incoming packets on the server.
| server | Pointer to the server. |

| bool p_server_send_packet | ( | const p_packet_t * | packet, |
| int | client_fd, | ||
| p_server_t * | server | ||
| ) |
Send a packet from the server to a specific client.
| packet | Pointer to the packet to be sent. |
| client_fd | File descriptor of the client. |
| server | Pointer to the server. |

| bool p_server_send_packet_type | ( | uint16_t | type, |
| int | client_fd, | ||
| p_server_t * | server | ||
| ) |
Send a packet from the server to a specific client.
| type | Type of the packet. |
| client_fd | File descriptor of the client. |
| server | Pointer to the server. |

| bool select_server | ( | p_server_t * | server | ) |
Select the server for incoming packets.
| server | Pointer to the server. |

| bool server_bind | ( | p_server_t * | server | ) |
Bind the server to the given port.
| server | Pointer to the server. |

| bool server_listen | ( | p_server_t * | server | ) |
Listen for incoming connections on the server.
| server | Pointer to the server. |

| bool server_setsockopt | ( | p_server_t * | server | ) |
Set socket options for the server.
| server | Pointer to the server. |

| p_server_t* server_socket | ( | int | port | ) |
Create a socket for the server.
| port | Port number to bind the server. |
