my_teams
|
Functions | |
bool | is_in_teams (const s_server_t *server, const char *user_uuid, const char *team_uuid) |
Check if a user is in a team. More... | |
bool | is_in_channels (const s_server_t *server, const char *user_uuid, const char *channel_uuid) |
Check if a user is in a channel. More... | |
bool | is_in_threads (const s_server_t *server, const char *user_uuid, const char *thread_uuid) |
Check if a user is in a thread. More... | |
bool | is_logged (const s_server_t *server, const char *user_uuid) |
Check if a user is logged. More... | |
bool is_in_channels | ( | const s_server_t * | server, |
const char * | user_uuid, | ||
const char * | channel_uuid | ||
) |
Check if a user is in a channel.
server | The server |
user_uuid | The user UUID |
channel_uuid | The channel UUID |
bool is_in_teams | ( | const s_server_t * | server, |
const char * | user_uuid, | ||
const char * | team_uuid | ||
) |
Check if a user is in a team.
server | The server |
user_uuid | The user UUID |
team_uuid | The team UUID |
bool is_in_threads | ( | const s_server_t * | server, |
const char * | user_uuid, | ||
const char * | thread_uuid | ||
) |
Check if a user is in a thread.
server | The server |
user_uuid | The user UUID |
thread_uuid | The thread UUID |
bool is_logged | ( | const s_server_t * | server, |
const char * | user_uuid | ||
) |
Check if a user is logged.
server | The server |
user_uuid | The user UUID |