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my_teams
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#include "protocol.h"#include "events_structures.h"#include <sys/queue.h>#include <sys/types.h>#include <uuid/uuid.h>

Go to the source code of this file.
Classes | |
| struct | queue_node |
| struct | context_t |
| struct | c_client_t |
Typedefs | |
| typedef struct queue_node | queue_node_t |
| typedef struct queue_head | queue_head_t |
Functions | |
| TAILQ_HEAD (queue_head, queue_node) | |
| int | client (int ac, char **av) |
| main function for the client is only used by main (is returned by the main function) More... | |
| void | client_logger (const p_packet_t *payload, c_client_t *client) |
| logs the client More... | |
| char ** | get_args_from_input (const char *input) |
| process client input as arguments More... | |
| typedef struct queue_head queue_head_t |
| typedef struct queue_node queue_node_t |
| int client | ( | int | ac, |
| char ** | av | ||
| ) |
main function for the client is only used by main (is returned by the main function)
| ac | |
| av |

| void client_logger | ( | const p_packet_t * | payload, |
| c_client_t * | client | ||
| ) |
logs the client
| payload |
| char** get_args_from_input | ( | const char * | input | ) |
process client input as arguments
| TAILQ_HEAD | ( | queue_head | , |
| queue_node | |||
| ) |