my_teams
server_listen.c File Reference
#include <unistd.h>
#include <stdlib.h>
#include "protocol.h"
Include dependency graph for server_listen.c:

Functions

bool server_listen (p_server_t *server)
 Listen for incoming connections on the server. More...
 

Function Documentation

◆ server_listen()

bool server_listen ( p_server_t server)

Listen for incoming connections on the server.

Parameters
serverPointer to the server.
Returns
true on success, false on failure.
Here is the call graph for this function: